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Auto Eye Rig

Using Python :

- Easily plot joints and eye controls with features such as smart blink and eye stretch

 

Inspired by Marco Giordano's Eye rig

Efficiency Rate: 

Time without tools: ~40-50 min
Time with tools: ~4 min

Autorig

Using Python :

Autodesk Maya auto-rigging tool allows rigger to use functionality such as :

- Quick and easy way to attach joint and customize controllers

- Automatically mirror controls 

Efficiency Rate: 

Time without tools: ~30-40 min
Time with tools: ~10-20 min

Auto FBX Exporter

Using Python :

A Maya tool that allow the animator to save time by automatically do the following processes

- Save a new maya file with proper naming conventions

- Bake all the joints to the animation

- Clean up the joint hierarchy (Remove everything but the joint) 

- Export it as an FBX to the designated folder 

Efficiency Rate : 

Time without tools : ~10-20 min / clip
Time with tools : ~5-10 second / clip

Auto Tentacle Rig

using Python:

Created this tool to assist me in rigging tentacle creature for a cinematic project.

Sprite Sheet Maker

Using Javascript :

Photoshop tools that allow user to automatically align sprite sheets ready for export

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