
Brandon Budidjaja
Techical Artist
Auto Eye Rig
Using Python :
- Easily plot joints and eye controls with features such as smart blink and eye stretch
Inspired by Marco Giordano's Eye rig
Efficiency Rate:
Time without tools: ~40-50 min
Time with tools: ~4 min
Autorig
Using Python :
Autodesk Maya auto-rigging tool allows rigger to use functionality such as :
- Quick and easy way to attach joint and customize controllers
- Automatically mirror controls
Efficiency Rate:
Time without tools: ~30-40 min
Time with tools: ~10-20 min
Auto FBX Exporter
Using Python :
A Maya tool that allow the animator to save time by automatically do the following processes
- Save a new maya file with proper naming conventions
- Bake all the joints to the animation
- Clean up the joint hierarchy (Remove everything but the joint)
- Export it as an FBX to the designated folder
Efficiency Rate :
Time without tools : ~10-20 min / clip
Time with tools : ~5-10 second / clip
Auto Tentacle Rig
using Python:
Created this tool to assist me in rigging tentacle creature for a cinematic project.
Sprite Sheet Maker
Using Javascript :
Photoshop tools that allow user to automatically align sprite sheets ready for export